TAUGHT BY A AAA SENIOR UX DESIGNER FROM IO INTERACTIVE, DICE, CREATIVE ASSEMBLY & HANGAR 13
Learn Game UX Design from a AAA Veteran
An comprehensive course where Anna Wikstrom teaches you the proven information and tools used on 007: First Light, Star Wars: Battlefront 2, Mafia: The Old Country, Battlefield V, and Hyenas.
What is your dream?
Improve your indie game
Is your dream to create your own game and make sure it's even better with UX design skills?
Get a job in games
Is your dream to get a job at a studio and work as a UX or UX/UI designer on games?
Level up your design skills
Is your dream to expand on your other game dev skills with UX?
What makes this different?
Real studio expertise
This is not just theory from a textbook. This is how games are designed. You will learn how UX design is really applied in games and how to work as a UX designer in large teams.
Structured learning
A structured learning plan with guidance and help at each step, with lessons building on each other, so you can focus on levelling up your skills become a UX designer.
Tasks & Challenges
This is not theory and info dumping. You will get challenges to complete for each module to make sure you practice and learn the skills. The community is also a great resource to get feedback from.
Helpful community
Join a community with others who are also learning game UX design to get help, tips, and support. You will learn better together with others, and get direct support from the instructor Anna.
Resources & Checklists
You will get handy resources to help you learn more quickly, so you remember the most important information, as well as handy checklists for all parts of a UX designs that you can use .
Problem solving
You will learn how to think and solve problems like a UX designer, and the methods pro UX designers use to work at big studios and making sure players love the games they play!
The Syllibus
INTRO TO GAME UX DESIGN
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Service Name
Describe your service here. What makes it great? Use short catchy text to tell people what you offer, and the benefits they will receive. A great description gets readers in the mood, and makes them more likely to go ahead and book.
Service Name
Describe your service here. What makes it great? Use short catchy text to tell people what you offer, and the benefits they will receive. A great description gets readers in the mood, and makes them more likely to go ahead and book.
The syllabus
Download the syllabus for more in-depth details:
01
Intro to Game UX Design
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02
Think like a Game UX Designer
Methods, tools, and philosophy of a game UX designer.
03
UXR
Learn the fundamentals of Game user Research, how to prepare a text, conduct
and analyse the results.
04
Game Phychology
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05
Usability
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06
Sketch and Mockup
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07
UI design Principles
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08
UX Writing & Readability
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09
Holistic UX
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10
Engagability
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11
MVP & Planning
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12
Accessibility
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13
FTUE
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14
Bonus Content
Game case study, tasks, portfolio challenge.
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Meet your instructor
Anna Wikstrom
Senior AAA UX designer
Anna Wikstrom is a seasoned Senior UX Designer with over 8 years of AAA game development experience. She's designed the player experience and intuitive interfaces for blockbuster titles at top studios.
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Her portfolio includes 007: First Light at IO Interactive, Mafia: The Old Country at Hangar 13 (2K/Take Two), Hyenas at Creative Assembly (Sega), and iconic franchises like Star Wars Battlefront II and Battlefield V at DICE (EA).
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Anna specializes in creating player experiences that balance gameplay goals, artistic vision, and player expectations—bringing AAA-quality UX design to every project she touches.
A message to you from me!
Your investment
£500
One-time payment • Lifetime access
12 weeks of intensive, skill building training
Do the course at your own pace
Live weekly Q&A chats with AAA Senior UX Designer Anna Wikstrom
Complete portfolio-ready game UX project
Full access to Discord Alumni community
Lifetime access to all course materials and recordings
Style guides, templates, and design resources
Direct feedback and critique sessions
UX fundamental lessons and design strategy
8+ years and 5 games worth of knowledge in one package
What it is giving you
UX learning
Basics of UI & UXR
Practical learning with tasks & examples
UX Discord community
What it is Not giving you
UI Art
Game Programmer
Programmer, Level, Sound or Game design skills
Figma course
AI course
1on1 coaching or personal mentorship
How to get a job in games
(keep your eyes open for that in the future)

Not just a course
You also join a community!
Before the classes, before the curriculum... there's community. Learn Game UX Design is a place where we connect, share, and grow together. When you join a course, you're not just learning UX/UI… you're joining a network that shows up for you.
Discord Group
Join others learning Game UX in the private Discord group. Connect with designers, share work, and get feedback.
Live Q&A
Live sessions where the instructor answers questions about the course content and other burning questions about working in games.
Peer Reviews
​Regular critique sessions with fellow students and 300+ alumni who have landed roles at top studios worldwide.
Ready to Level Up your
UX Skills and Career?
Join other designers who've transformed their portfolios and careers through this UX Design Masterclass.
£500
One-time payment • Lifetime access
Questions? Email to: learngameuxdesign@gmail.com